Social interaction between older adults (80+) and younger people during intergenerational digital gameplay

Fan Zhang, Robyn Schell, David Kaufman, Glaucia Salgado, Julija Jeremic

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Scopus citations

Abstract

The objective of this study was to explore the ways in which collaborative digital gameplay facilitates intergenerational interaction between older adults aged 80+ and younger people. Five intergenerational pairs played two Wii games once a week for six weeks. Analyzing participants’ conversations during gameplay reveals that guided participation in the form of question-answer is the main way through which the two age groups can maintain shared focus and participate in the meaning-making process. Older adults play the roles of students, followers, and storytellers while younger people play the roles of teachers, leaders, encouragers, and caregivers during the game sessions. The findings also show that intergenerational play facilitates prosocial behaviors in younger people.

Original languageEnglish
Title of host publicationHuman Aspects of IT for the Aged Population
Subtitle of host publicationApplications, Services and Contexts - Third International Conference, ITAP 2017 Held as Part of HCI International 2017, Proceedings
EditorsGavriel Salvendy, Gavriel Salvendy, Gavriel Salvendy, Jia Zhou
PublisherSpringer Verlag
Pages308-322
Number of pages15
ISBN (Print)9783319585352
DOIs
StatePublished - 2017
Externally publishedYes
Event3rd International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017 - Vancouver, Canada
Duration: 9 Jul 201714 Jul 2017

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10298
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference3rd International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017
Country/TerritoryCanada
CityVancouver
Period9/07/1714/07/17

Keywords

  • Digital games
  • Guided participation
  • Intergenerational interaction
  • Older adults
  • Younger people

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