TY - GEN
T1 - Older Adults’ Perceptions About Commercially Available Xbox Kinect Exergames
AU - Jeremic, Julija
AU - Zhang, Fan
AU - Kaufman, David
N1 - Publisher Copyright:
© 2019, Springer Nature Switzerland AG.
PY - 2019
Y1 - 2019
N2 - Cognitive decline is one of the most feared aspects of growing older that may produce financial, personal, and societal burden and serious consequences on older adults’ independence and quality of life. The findings of previous studies suggest that playing digital games can activate cognitive skills, while exergames can be beneficial both for physical activities and cognitive training. In this study, we used the Xbox 360 Kinect gaming console that employs advanced sensing technologies to allow players to interact with a game using body movements. The purpose of this research was to explore the gaming experience of older adults and to identify the benefits and obstacles they encounter while playing Xbox Kinect games. A total of ten older adults (an average age 82.8) were recruited from two senior centers in British Columbia, Canada. For five weeks, participants played mini exergames from collections: Kinect Sports, Dr. Kawashima Body and Brain Connection, Your Shape Fitness Evolved, Kinect Adventures, and Dance Central 3. Each session lasted for 30 to 60Â min. Interviews were conducted after each session and at the end of the study. The findings show that older adults enjoyed most games they played, but preferred ones that are familiar to them. Also, they valued the exercise aspect of the games because they had to use their cognitive and physical abilities at the same time. However, they also report many obstacles while using the system.
AB - Cognitive decline is one of the most feared aspects of growing older that may produce financial, personal, and societal burden and serious consequences on older adults’ independence and quality of life. The findings of previous studies suggest that playing digital games can activate cognitive skills, while exergames can be beneficial both for physical activities and cognitive training. In this study, we used the Xbox 360 Kinect gaming console that employs advanced sensing technologies to allow players to interact with a game using body movements. The purpose of this research was to explore the gaming experience of older adults and to identify the benefits and obstacles they encounter while playing Xbox Kinect games. A total of ten older adults (an average age 82.8) were recruited from two senior centers in British Columbia, Canada. For five weeks, participants played mini exergames from collections: Kinect Sports, Dr. Kawashima Body and Brain Connection, Your Shape Fitness Evolved, Kinect Adventures, and Dance Central 3. Each session lasted for 30 to 60Â min. Interviews were conducted after each session and at the end of the study. The findings show that older adults enjoyed most games they played, but preferred ones that are familiar to them. Also, they valued the exercise aspect of the games because they had to use their cognitive and physical abilities at the same time. However, they also report many obstacles while using the system.
KW - Exergames
KW - Older adults
KW - Xbox Kinect
UR - http://www.scopus.com/inward/record.url?scp=85069813906&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-22012-9_14
DO - 10.1007/978-3-030-22012-9_14
M3 - Conference contribution
AN - SCOPUS:85069813906
SN - 9783030220112
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 181
EP - 199
BT - Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance - 5th International Conference, ITAP 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Proceedings
A2 - Zhou, Jia
A2 - Salvendy, Gavriel
PB - Springer Verlag
T2 - 5th International Conference on Human Aspects of IT for the Aged Population, ITAP 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019
Y2 - 26 July 2019 through 31 July 2019
ER -