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JEMImE: A serious game to teach children with ASD how to adequately produce facial expressions

  • Arnaud Dapogny
  • , Charline Grossard
  • , Stephanie Hun
  • , Sylvie Serret
  • , Jeremy Bourgeois
  • , Hedy Jean-Marie
  • , Pierre Foulon
  • , Huaxiong Ding
  • , Liming Chen
  • , Severine Dubuisson
  • , Ouriel Grynszpan
  • , David Cohen
  • , Kevin Bailly

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

24 Scopus citations

Abstract

Being able to produce facial expressions (FEs) that are adequate given a social context is key to harmonious social development, particularly in the case of children plagued with autism spectrum disorder (ASD). In this paper, we introduce JEMImE, a serious game solution that aims at teaching children how to produce FEs. JEMImE is based on a FE recognition module that is learned on a large video corpus of children performing FEs. This module is validated and incorporated through multiple scenarios of gradual difficulty, ranging from a training phase where children have to perform the FEs on request, with or without an avatar model, to an in-context phase that involves many emotion-eliciting social situations with virtual characters.

Original languageEnglish
Title of host publicationProceedings - 13th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages723-730
Number of pages8
ISBN (Electronic)9781538623350
DOIs
StatePublished - 5 Jun 2018
Externally publishedYes
Event13th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2018 - Xi'an, China
Duration: 15 May 201819 May 2018

Publication series

NameProceedings - 13th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2018

Conference

Conference13th IEEE International Conference on Automatic Face and Gesture Recognition, FG 2018
Country/TerritoryChina
CityXi'an
Period15/05/1819/05/18

Keywords

  • Autism spectrum disorders
  • Emotion production
  • Facial expression recognition
  • Serious game

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