Games, simulations, and simulation games for learning: Definitions and distinctions

Louise Sauvé, Lise Renaud, David Kaufman

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

18 Scopus citations

Abstract

The authors of this chapter carried out a systematic review of the literature from 1998 to 2008 with the goal of developing conceptual definitions of game, simulation, and simulation game based on their essential attributes. This chapter first describes the motivation for this project and its methodological approach. It then introduces the databases consulted, and the analysis grid used. Finally, it presents the review results, which suggest a differentiation among games, simulations and simulation games. This analysis is intended to improve the precision of future research studies concerning the effects on learning of games, simulations, and simulation games.

Original languageEnglish
Title of host publicationEducational Gameplay and Simulation Environments
Subtitle of host publicationCase Studies and Lessons Learned
PublisherIGI Global
Pages1-26
Number of pages26
ISBN (Print)9781615207312
DOIs
StatePublished - 2010
Externally publishedYes

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