@inproceedings{92d113496cd048dbaf94d896930731ce,
title = "Effects of an avatar-based anti-smoking game on smoking cessation intent",
abstract = "The purpose of this study was to compare the effects of a computer-based anti-smoking game on the intent and motivation to quit tobacco. Smokers with nicotine dependence were briefly exposed to an anti-smoking game with or without an avatar resembling the smoker's self. The computer-based anti-smoking game improved participants' immediate intent and motivation to quit smoking. Embedding an avatar resembling self into the game did not result in added benefits.",
keywords = "Avatars, Facial similarity, Serious games, Smoking cessation",
author = "Andrade, {Allen D.} and Thaer Idrees and Chandana Karanam and Ramankumar Anam and Ruiz, {Jorge G.}",
note = "Publisher Copyright: {\textcopyright} 2016 The authors and IOS Press. All rights reserved.; Medicine Meets Virtual Reality 22, NextMed/MMVR 2016 ; Conference date: 07-04-2016 Through 09-04-2016",
year = "2016",
doi = "10.3233/978-1-61499-625-5-15",
language = "English",
series = "Studies in Health Technology and Informatics",
publisher = "IOS Press",
pages = "15--18",
editor = "Li Fellander-Tsai and Vosburgh, {Kirby G.} and Westwood, {James D.} and Steven Senger and Westwood, {Susan W.} and Fidopiastis, {Cali M.} and Alan Liu",
booktitle = "Medicine Meets Virtual Reality 22, NextMed/MMVR 22",
address = "United States",
}