Designing a User-Friendly Educational Game for Older Adults

Louise Sauvé, David Kaufman, Patrick Plante

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

Given the importance of a well-constructed educational gaming interface and the costs involved in its development, it is important to identify the ergonomic requirements to be considered during the design process to ensure that the game be adapted to the characteristics of seniors. In a study of seniors aged 55 and older, we created and tested an educational game, “In Anticipation of Death”, in order to measure usability in the sense of determining the intuitive capacity of the game (user-friendliness). This paper presents the variables of the study, the way we adapted the game Solitaire for seniors and the results of an experiment done with 42 older players. The latter showed a high degree of satisfaction with game navigation, the display mode and gameplay equipment. Recommendations are presented to guide the development of online educational games for seniors.

Original languageEnglish
Title of host publicationAdvances in Web-Based Learning – ICWL 2019 - 18th International Conference, 2019, Proceedings
EditorsMichael A. Herzog, Zuzana Kubincová, Peng Han, Marco Temperini
PublisherSpringer
Pages39-46
Number of pages8
ISBN (Print)9783030357573
DOIs
StatePublished - 2019
Externally publishedYes
Event18th International Conference on Advances in Web-Based Learning, ICWL 2019 - Magdeburg, Germany
Duration: 23 Sep 201925 Sep 2019

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11841 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference18th International Conference on Advances in Web-Based Learning, ICWL 2019
Country/TerritoryGermany
CityMagdeburg
Period23/09/1925/09/19

Keywords

  • Educational games
  • Ergonomics
  • Older adults
  • User-friendliness
  • Validation

Fingerprint

Dive into the research topics of 'Designing a User-Friendly Educational Game for Older Adults'. Together they form a unique fingerprint.

Cite this