@inproceedings{f0953d24b76a4f328700ad0cf6525971,
title = "Designing a User-Friendly Educational Game for Older Adults",
abstract = "Given the importance of a well-constructed educational gaming interface and the costs involved in its development, it is important to identify the ergonomic requirements to be considered during the design process to ensure that the game be adapted to the characteristics of seniors. In a study of seniors aged 55 and older, we created and tested an educational game, “In Anticipation of Death”, in order to measure usability in the sense of determining the intuitive capacity of the game (user-friendliness). This paper presents the variables of the study, the way we adapted the game Solitaire for seniors and the results of an experiment done with 42 older players. The latter showed a high degree of satisfaction with game navigation, the display mode and gameplay equipment. Recommendations are presented to guide the development of online educational games for seniors.",
keywords = "Educational games, Ergonomics, Older adults, User-friendliness, Validation",
author = "Louise Sauv{\'e} and David Kaufman and Patrick Plante",
note = "Publisher Copyright: {\textcopyright} 2019, Springer Nature Switzerland AG.; 18th International Conference on Advances in Web-Based Learning, ICWL 2019 ; Conference date: 23-09-2019 Through 25-09-2019",
year = "2019",
doi = "10.1007/978-3-030-35758-0_4",
language = "English",
isbn = "9783030357573",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer",
pages = "39--46",
editor = "Herzog, {Michael A.} and Zuzana Kubincov{\'a} and Peng Han and Marco Temperini",
booktitle = "Advances in Web-Based Learning – ICWL 2019 - 18th International Conference, 2019, Proceedings",
address = "Germany",
}