Can digital games help seniors improve their quality of life?

Louise Sauvé, Lise Renaud, David Kaufman, Emmanuel Duplàa

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

6 Scopus citations

Abstract

This developmental research study aimed to design, implement and evaluate an online educational game to improve the quality of life for seniors aged 55 years and older. The game Live Well, Live Healthy! (cvje2.savie.ca) is a Bingo game in which the learning content in the study is integrated into the mechanism of the game. A “pre-test/post-test” single group methodology measured the impact of the game on three dimensions of quality of life: psychological, physical, and social. A total of 56 seniors played for a week in multiplayer mode involving real-time interaction with at least two other participants. The results indicated that the educational game improved the seniors’ perception of a majority of the variables concerning the three dimensions: physical (fatigue, sleep, eating habits); social well-being (building ties, social connectedness, friendships) and psychological well-being (depression, difficulty doing activities, mood and feeling of being loved). Some variables (sadness, isolation, proximity to family and physical habits) generated a weak perception of positive benefits for these seniors.

Original languageEnglish
Title of host publicationComputers Supported Education - 8th International Conference, CSEDU 2016, Revised Selected Papers
EditorsGennaro Costagliola, James Uhomoibhi, Susan Zvacek, Bruce M. McLaren
PublisherSpringer Verlag
Pages179-192
Number of pages14
ISBN (Print)9783319631837
DOIs
StatePublished - 2017
Externally publishedYes
Event8th International Conference on Computer Supported Education, CSEDU 2016 - Rome, Italy
Duration: 21 Apr 201623 Apr 2016

Publication series

NameCommunications in Computer and Information Science
Volume739
ISSN (Print)1865-0929

Conference

Conference8th International Conference on Computer Supported Education, CSEDU 2016
Country/TerritoryItaly
CityRome
Period21/04/1623/04/16

Keywords

  • Benefits
  • Online games
  • Quality of life
  • Seniors

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