ADHD-Gaming Disorder Comorbidity in Children and Adolescents: A Narrative Review

Luana Salerno, Leonardo Becheri, Stefano Pallanti

Research output: Contribution to journalReview articlepeer-review

3 Scopus citations

Abstract

Attention Deficit/Hyperactivity Disorder (ADHD) is a neurobiological condition characterized by developmentally inadequate levels of inattention, hyperactivity, and impulsivity, and a neurobiological disruption in brain neurotransmitters and circuitry causing abnormal responses to rewards. Playing electronic games generates a biological response that activates the neuronal circuits linked to pleasure and reward, and there is a growing attention to this type of activity, which can also turn into a mental health condition. The existence and the boundaries between the functional and the dysfunctional are still a source of debate, with the recognition of ‘Internet Gaming Disorder’ (IGD) as a condition belonging to the broader area of addiction requiring more in-depth study with respect to the DSM-5, while ‘Gaming Disorder’ (GD) was officially recognized as a new diagnosis by the World Health Organization (WHO) in the updated revision of the International Classification of Diseases (ICD-11). Notwithstanding, the suggested criteria for the diagnosis of Gaming Disorder are still debated. Since ADHD has been reported as a risk factor for developing addictions, this narrative review aims to provide the current state-of-the art of the knowledge about the comorbidity between ADHD and Gaming Disorder. For this aim, a literature search was conducted using a combination of specific keywords and the results are discussed within the R-Do-C framework and dimensions, and implications for treatment are considered.

Original languageEnglish
Article number1528
JournalChildren
Volume9
Issue number10
DOIs
StatePublished - Oct 2022
Externally publishedYes

Keywords

  • addiction
  • adolescent
  • attention-deficit hyperactivity disorder (ADHD)
  • children
  • gaming
  • neurobiology
  • reward
  • video game

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