Keyphrases
Rat Gambling Task
79%
Cocaine Self-administration
50%
Addiction
40%
Tetrahydrocannabinol
33%
Nucleus Accumbens
33%
Motor Impulsivity
32%
Impulsivity
30%
Adulthood
29%
Δ9-tetrahydrocannabinol (Δ9-THC)
28%
Impulse Control
25%
Neurobiology
25%
Risky Choice
24%
Cannabis
24%
Basolateral Amygdala
23%
Premature Response
21%
Audiovisual Cues
20%
Motivation
20%
Heroin
19%
Repeated Exposure
19%
Cannabis Use
18%
High Dose
17%
5-choice Serial Reaction Time Task
17%
Accessibility Map
16%
Traumatic Brain Injury
16%
Incubation of Craving
16%
Lithium Mimetic
16%
Losses Disguised as Wins
16%
Neuroinflammation
16%
Receptor Blockade
16%
5-HT2C Receptor
16%
Reward Reactivity
16%
Transcriptome
16%
Stress Reactivity
16%
Pharmacological Data
16%
Cannabinoid Ligands
16%
Brain Development
16%
Synaptic
16%
Cognitive Measures
16%
Rodent Models
16%
Tyrosine Kinase
16%
Reward Deficiency
16%
Computational Assessment
16%
Prior Exposure
16%
Ebselen
16%
Etiology
16%
Striatum
16%
Human Data
16%
Stimulating Environment
16%
Evaluation Model
16%
Dopamine Efflux
16%
Neuroscience
Decision-Making
100%
Impulsivity
49%
Cannabis
48%
Tetrahydrocannabinol
46%
Basolateral Amygdala
34%
Nucleus Accumbens
33%
Cannabinoid
20%
Dopaminergic
20%
Neurobiology
19%
Heroin
18%
Behavior (Neuroscience)
16%
Striatum
16%
Transcriptome
16%
Psychostimulant
16%
Neurotrauma
16%
Reprogramming
16%
Locomotor Activity
16%
Traumatic Brain Injury
16%
Tyrosine Kinase
16%
Receptor Tyrosine Kinase
16%
5-HT2C Receptor
16%
Iowa Gambling Task
13%
Astrocyte
10%
5-HT2A Receptor
9%
Cannabinoid 1 Receptor
8%
Cognitive Disorders
7%
5-HT2 Receptor
6%
Synaptic Plasticity
6%
Endocannabinoid
6%
Receptor Antagonist
5%